Resources

Recordings: DMA Cloud/public/demo

Presentations:

Mandatory Software (Make sure you can access in our classroom or with your own equipments):

  • Cinema 4D (Can be switched with Blender or Maya under my permission)
  • ZBrush (Blender/Cinema 4D)
  • Substance Painter
  • 3DF Zephyr Free (RealityCapture/Meshroom/etc)
  • Unity

Optional Software:

  • Bounding Box Materialize
  • RealityScan(Mobile App)
  • Instant Meshes
  • Daz Studio

Redshift Fast Rendering

  • Go rendering setting –> redshift –> advanced
  • In Sampling tab, set unified sampling to 1. Enable denoise. Overhead/Bucket –> 0.
  • In Global tab, enable hardware ray-tracing
  • In Gloabl Illumination tab, set secondary engine to Brute Force