Class Schedule

DateThemes and ObjectivesAgenda
Week 1
Monday
April 3
DESMA 156: 3D Modeling and Motion
Class overview
Hi.
Introductions, class survey, overview of syllabus, assignments, website.

Lecture 1a: A brief history and basic concepts of 3D
Basic concepts and terms in 3D. The 3D industry and art practices from the past to the future.

Tutorial 1a: Software setups
Mandatory: Cinema 4D (Can switch to Blender or Maya with my permission), ZBrush (Blender), Substance Painter, 3DF Zephyr Free, Unity
Optional: Bounding Box Materialize, RealityScan(Mobile App), Instant Meshes, Daz Studio

HOMEWORK:
(Due Wednesday, April 5) Get ready for your license and software. 
Wednesday
April 5
Hard Surface Modeling
Edge Flow
Tutorial 1b: Hard Surface Modeling Techniques on Cinema 4D
Interface, navigation, primitive objects, move, scale, rotate,
vertex, edge, polygon, select,
Low2High: Subdivision Surface, Boolean, Deformer, Symmetry, Cloner,
Topology: N-gon, Edge Flow, voxel, remesh
Save, Export, Upload

Resources and Videos

HOMEWORKS:
a. Exercise 1 (Due Monday, April 10) Quadrifid Reality

b. Find a video tutorial on hard surface modeling that is at least 30 minutes long. The objective of this assignment is not only to watch the video, but also to actively follow along and create the model yourself.
Week 2
Monday
April 10
Texturing
UV Unwrapping & Texturing
Covid/Discord/FTP uploading
Exercise 1 Due
Volunteer/Name Wheel
Tutorial 2a:
Extra Hard Surface Modeling Techniques on Cinema 4D
Cut, Dissolve, Extrude, Symmetry, Cloner
Lecture 2a: Understanding UV
Tutorial 2b: UV unwrapping and texturing on Cinema 4D
Wednesday
April 12
TexturingLecture 2b: Texture Maps
https://ambientcg.com/view?id=Concrete042D
Tutorial 2c: Wiley: Texturing on Substance 3D Painter
Tutorial 2d: Advanced Hard Surface Modeling Techniques on Cinema 4D
referrence image, polygon pen

HOMEWORK:
Refine the topology of your models
Exercise 2 (Due Monday, April 17) Texture Hunting
Week 3
Monday
April 17
Rendering
Soft shadows. Rays.
Exercise 2 Due

REWIND
recording

HOMEWORK:
Keep working on exercise 2
Wednesday
April 19
RenderingRecording
Poly: 3D Material Ai Generator
Lecture 3a: Basic Concepts of 3D Rendering
Tutorial 3a: Shaders and Rendering Engines

Shaders, hair, fog

HOMEWORK:
INTRODUCE PROJECT A: Dice and Design
Exercise 3 (Due Monday, April 24) Let There Be Light
Week 4
Monday
April 24
Organic modelingTablet
Project A due changed to May 8th
Redshift fast rendering settings
Exercise 3 Due

Tutorial 4a: Organic Modeling in C4D and ZBrush
Wednesday
April 26
Organic modelingTutorial 4b: Advanced Character Modeling
Simple C4D Character
Refine in Zbrush
Posing your character
Zsphere, Mixamo, Daz Studio

HOMEWORK:
(Due Monday, May 8) Project A
Week 5
Monday
May 1
PhotogrammetryExtra Sculpturing Tutorial

Lecture 5a: An Introduction to Photogrammetry
Tutorial 5a: 3dFlow Zephyr and RealityScan
Wednesday
May 3
PhotogrammetryTutorial 5b: Refining Photogrammetry Models

Extra Sculpturing Tutorial
HOMEWORK:
Exercise 4 (Due Monday, May 8) Digitizing Reality
Week 6
Monday
May 8
MotionProject A Due
Exercise 4 Due

Tutorial 6a: Motion with Cinema4D
Motion graphs
X particles

INTRODUCE PROJECT B
HOMEWORK:
(Due Monday, May 15) Project B
Wednesday
May 10
MotionUV
Tutorial 6b: Motion with Cinema4D
Fast Rendering

Introduce Final Project.
Week 7
Monday
May 15
Interactive/Real-Time AnimationUnity setup
Project B Due
Tutorial 7a: Working with Unity
Model/Material/Animation/Alembic/Animator/Shader/VFX
Wednesday
May 17
Individual meetings about final projects
link
Week 8
Monday
May 22
The future of 3DTutorial 8a: AI-Based 3D
PIFuHD, Runwayml GEN-1, NeRF, Luma, withPoly, cascadeur, NVidia Picasso, Wonder Dynamics
Wednesday
May 24
Final ProjectTutorial 8b: AI-Based 3Ds

Office hours
Week 9
Monday
May 29
Memorial Day Holiday
Wednesday
May 31
Final ProjectClass Evaluation
Photogrammetry Cleaning
Office hours
Week 10
Monday
June 5
Final ProjectOffice hours
Wednesday
June 7
Final ProjectOffice hours
Week 11
Monday
June 12
Final Exhibition BROAD 4230, 2PM
Wednesday
June 14
Friday
June 16
Commencement